Technical UI Designer (remote)

Frogwares

Work from home
  • Remote job

What are you working on?
  • Genres: Action, Adventure
  • Platforms: PC, Console

For which tasks (responsibilities)?

  • Work closely with UI designers and UI programmers, as well as developers from other disciplines, to develop game content;

  • Implement and maintain UI assets in the game’s engine;

  • Find a balance between desired aesthetics and the technical constraints of the engine;

  • Ensure the technical consistency and integrity of UI assets, by means of profiling and optimization;

  • Get ahead of technical problems and (help) solve them before they arise;

  • Communicate efficiently with the other teams on the problems you met and the solutions to bring;

  • Test and debug UI content to ensure there is no conflict with the rest of the game;

  • Understand and develop best practices, workflows, and pipelines within the UI team;

  • Assist in the development of necessary skills in the UI team;

What kind of professional are we looking for?

  • 3+ years of experience in UI design, preferably in the game development industry, with a strong portfolio demonstrating your work on shipped titles;

  • Proficiency in UI design tools such as Adobe XD, Figma, or equivalent;

  • Experience working with game engines like Unity or Unreal Engine or custom engines;

  • Familiarity with version control systems (e.g., Git);

  • Excellent visual design skills with a focus on creating immersive, game-centric interfaces;

  • Ability to create wireframes, mockups, and interactive prototypes tailored to gaming experiences;

  • Understanding of UX principles and player-centered design methodologies;

  • Strong communication skills, with the ability to articulate design decisions and collaborate effectively with cross-disciplinary teams;

  • Creative problem-solving skills and the ability to think critically about design challenges;

  • Passion for gaming and a deep understanding of current UI/UX trends in the game industry.

Why do we enjoy working here?

  • An exciting project where you can develop professionally;

  • Intellectually stimulating work environment and peers;

  • Sense of ownership for world-renown game series;

  • Agile atmosphere with no bureaucracy and hierarchy;

  • Secured compensation level, paid vacations/sick leaves;

  • Regular reviews/feedback and development support;

What are the conditions and bonuses?

  • Work in an office near “Pochaina” metro station. We also have generator here;

  • 20 working days of vacation per year;

  • 10 paid sick leave days per year;

  • “Goodies” in the office and holidays events;

  • Large, active, and friendly team;

  • Opportunity for professional growth and trying out new things;

  • Work in a well-known Ukrainian game studio.

Vacancy posted 1 day ago

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